Virtual World

Synthetic Data

// Brief

This is a project I proposed in VisualCortex to create a virtual world in Unity to help better train our AI models with synthetic data. Co-developed with Machine Learning Operator Alex Wu. The main objective was to have a digital world to generate and test training data such as people queueing, slip and fall and line crossing detections.

Shopping Center Video

Slip and fall Video

// Challenges

This was one of the most difficult project I have done. I had minimal experience in Unity prior to this. I had to learn a lot about rendering pipeline and coding AI movements.

Virtual World
GAllery
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GAllery
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GAllery
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GAllery
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GAllery

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GAllery
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GAllery
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GAllery
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GAllery
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